/* Project: coevolutionary GP moto driving Dana Vrajitoru driver_behave.h The class that handles behavior for the driver. **/ #ifndef DRIVER_BEHAVE_H #define DRIVER_BEHAVE_H #include "driver_animate.h" const int number_shots=5; class Driver_behave: public Driver_animate { protected: Point3f shots[number_shots][vector_numbers]; int all_frames, current_frame; public: // Constructor: nothing to be done for now. Driver_behave(float size=5); //Destructor: nothing to do for now. ~Driver_behave(); // Set the total number of frames to start an animation. void set_frames(int frames_number = 0); // Save the current position, rotation and angles. void snapshot(int i=0); // Interpolate between snapshots void interpolate_shot(int start=0, int end=1); // Put the driver on a motorcycle. All we know is the size of the // motorcycle. void move_on_moto(float length, float width, float height); // Builds the display lists. virtual void draw(); // Calls the display lists with appropriate transformations. virtual void display(); }; #endif