In this homework we will create a 3D character in Blender and a walking cycle for it. Then we will import it in a Unity project and use the animation in the character's movement.
Ex. 1. Complete each of the following lab parts:
Turn in to Canvas: the result of Lab 7C as a .blend file if you used your own model all the way or the results of each of the 3 labs otherwise, and a Windows build of the Unity project.